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Von Kapiche
Minmatar
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Posted - 2010.07.12 02:09:00 -
[1]
Originally by: Psychotic Maniac
I ran gone berserk(EOM) today with mach using sabot ammo and 800mm ac. I can honestly say tach NM is faster.
Try using fusion next time. TS adds 3km of optimal ( whoopee ) for a significant DPS hit, and fusion still shoots through EoM/Mordus resist holes.
T2 Mach is certainly doable, you don't really need all that much tank most of the time. Deadspace large booster does fit in very well though, and a couple of RF gyros also make a small but noticeable difference.
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Von Kapiche
Minmatar
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Posted - 2010.07.12 12:41:00 -
[2]
Edited by: Von Kapiche on 12/07/2010 12:41:46
Originally by: Aqriue
Originally by: Von Kapiche Try using fusion next time. TS adds 3km of optimal ( whoopee ) for a significant DPS hit, and fusion still shoots through EoM/Mordus resist holes.
I will have to try explosive on the next gone beserk, but I did notice that EMP ammo on my mach was far more effective then using kinetic or thermal drones on my dominix.
Projectile Ammo thread
Was a bit surprising when I first thought about it too.
Edited for inability to write posts.
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Von Kapiche
Minmatar
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Posted - 2010.07.12 13:57:00 -
[3]
TC have affected falloff for some time now... in fact just as long as the Mach has been the best mission boat.
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Von Kapiche
Minmatar
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Posted - 2010.07.13 00:07:00 -
[4]
Originally by: Evil Stare
I have several of these, but I use them on ships where it actually gets real benifit from them such Tachs, Rails or 1400/1200mm canons. Yes, you get some fall off bonus, but not nearly as much as you do with a TE and as far as I know, there is a stacking penalty. And you're using a optimal range bonus which is kind of silly considering how low optimal is with AC. A web or even Painter would probably be a better use for a mid slot.
Optimal scripted TC has exactly the same optimal and falloff bonus as a TE. I wouldn't use one on a Mach because I like AB/Booster/3 hardener tanks and my rigs are for damage, but your reasons are rather misleading.
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